AVO is a set of ping-pong equipment bring the game more enjoyments through adding new ways of interaction.

It is the result of a 2-week long sound design course at Umeå Institute of Design at 2016. Built together with Eduardo, Yi-Ting and Ahsen.

My contribution was to ideate the core concept, built interactive prototypes, made the concept video, and made mock-ups of the product.


Ping-pong is a game that has intensely rhythmic sounds. That's how it got the name. Focusing on this context, We could make the game more fun by giving the players altered feedback and enhanced new game modes.


After validated the feasibility of measuring the position of ball landing, we built multiple rapid prototypes to test ideas. Based on that, we developed many interesting game modes and an new audio interface.